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Text File  |  1999-11-15  |  5KB  |  111 lines

  1. # Jones 3D Puppet File
  2. #
  3. # wolf.pup
  4. #
  5. # Puppet file for gen_aw.3do
  6. #
  7. # [RT]
  8. #
  9. # (C) 1998 LucasArts Entertainment Company LLC.  All Rights Reserved.
  10.  
  11. #Move type        Keyframe                        Flags    Lo    Hi    Description
  12. #==============    ===============================    =======    ===    ===    ========================
  13. Mode=0                                                            # Unarmed
  14.  
  15. stand            aw_stand.key                    0x10    3    3    # Stand
  16. walk            aw_walk.key                        0x11    3    3    # Walk
  17. run                aw_run.key                        0x11    3    3    # Run
  18. walkback        aw_walk.key                        0x11    3    3    # Walk backward
  19. strafeleft        aw_run.key                           0x11    3    3    # Step left
  20. straferight        aw_run.key                        0x11    3    3    # Step right
  21. turnleft        aw_walk.key                        0x10    3    3    # Turn left
  22. turnright        aw_walk.key                        0x10    3    3    # Turn right
  23. death            aw_die.key                        0x14    5    5    # Death
  24. fire            aw_attack_bite.key                0x22    2    4    # Fire 1
  25. fire2            aw_attack.key                    0x22    4    4    # Fire 2
  26. #fire2            jg_lunge.key                    0x22    4    4    # Fire 2
  27. hitheadl        aw_hit_sideL.key                0x12    2    3    # Hit to left side of head
  28. hitheadr        aw_hit_sideR.key                0x12    2    3    # Hit to right side of head
  29. hitsidel        aw_hit_sideL.key                0x12    2    3    # Hit to left side
  30. hitsider        jg_hit_sideR.key                0x12    2    3    # Hit to right side
  31. #stand2walk        jg_stand_bd_walk.key            0x12    2    2    # Breakdown animation
  32. #walk2stand        jg_walk_bd_stand.key            0x12    0    0    # Breakdown animation
  33.  
  34. #---------------------------------------------------------------------------------------
  35. Mode=1, BasedOn=0                                                # Whip drawn
  36.  
  37. #---------------------------------------------------------------------------------------
  38. Mode=2, BasedOn=0                                                # Pistol drawn
  39.  
  40. #---------------------------------------------------------------------------------------
  41. Mode=3, BasedOn=0                                                # Rifle drawn
  42.  
  43. #---------------------------------------------------------------------------------------
  44. Mode=4, BasedOn=0                                                # Shotgun drawn
  45.  
  46. #---------------------------------------------------------------------------------------
  47. Mode=5, BasedOn=0                                                # Bazooka drawn
  48.  
  49. #---------------------------------------------------------------------------------------
  50. Mode=6, BasedOn=0                                                # Grenade drawn
  51.  
  52. #---------------------------------------------------------------------------------------
  53. Mode=7, BasedOn=0                                                # Special weapon drawn
  54.  
  55. #=======================================================================================
  56. Mode=8, BasedOn=0                                                # Unarmed swimming
  57.  
  58. #---------------------------------------------------------------------------------------
  59. Mode=9, BasedOn=8                                                # Swim with weapon 1
  60.  
  61. #---------------------------------------------------------------------------------------
  62. Mode=10, BasedOn=8                                                # Swim with weapon 2
  63.  
  64. #---------------------------------------------------------------------------------------
  65. Mode=11, BasedOn=8                                                # Swim with weapon 3
  66.  
  67. #---------------------------------------------------------------------------------------
  68. Mode=12, BasedOn=8                                                # Swim with weapon 4
  69.  
  70. #---------------------------------------------------------------------------------------
  71. Mode=13, BasedOn=8                                                # Swim with weapon 5
  72.  
  73. #---------------------------------------------------------------------------------------
  74. Mode=14, BasedOn=8                                                # Swim with weapon 6
  75.  
  76. #---------------------------------------------------------------------------------------
  77. Mode=15, BasedOn=8                                                # Swim with weapon 7
  78.  
  79. #=======================================================================================
  80. Mode=16                                                            # Unarmed crawling
  81.  
  82. #---------------------------------------------------------------------------------------
  83. Mode=17, BasedOn=16                                                # Crawl with weapon 1
  84.  
  85. #---------------------------------------------------------------------------------------
  86. Mode=18, BasedOn=16                                                # Crawl with weapon 2
  87.  
  88. #---------------------------------------------------------------------------------------
  89. Mode=19, BasedOn=16                                                # Crawl with weapon 3
  90.  
  91. #---------------------------------------------------------------------------------------
  92. Mode=20, BasedOn=16                                                # Crawl with weapon 4
  93.  
  94. #---------------------------------------------------------------------------------------
  95. Mode=21, BasedOn=16                                                # Crawl with weapon 5
  96.  
  97. #---------------------------------------------------------------------------------------
  98. Mode=22, BasedOn=16                                                # Crawl with weapon 6
  99.  
  100. #---------------------------------------------------------------------------------------
  101. Mode=23, BasedOn=16                                                # Crawl with weapon 7
  102.  
  103. #=======================================================================================
  104. Joints
  105.  
  106. 0=3        # 0 = Head joint
  107. 1=2        # 1 = Neck joint
  108.  
  109. #---------------------------------------------------------------------------------------
  110. end
  111.